Sunday, September 13, 2009
Monday, August 17, 2009
Great success
Next step, go back to the drawing board for design and setup for a 2D editor. Possibly play around some more with the prototype.
Work is going ok. I need more initiative. Definitely not loafing around (intentionally) though. I'm just now getting out of my rut after nearly a year. A great deal of time has been wasted so I've got to get caught back up.
Friday, August 7, 2009
Long time no blog...
Finally got around to repairing the main partition on my laptop. Note to all of you who might be dealing with "an error occurred during directory enumeration":
Booting into the Recovery Console
You'll need your Windows XP installation CD or have access to it through your boot menu. In this instance, we'll use an installation CD. Follow these steps to boot into the Recovery Console from a Windows XP Installation CD.
1) Place your Windows XP in the first bootable CD-ROM drive
2) Restart your computer and make sure your BIOS is set to boot from CD
3) When you see the following command press the space bar.
"press any key to boot from cd..."
4) Wait until you see the "Welcome to Setup" screen, and press R to start the Recovery Console
5) Choose which Windows installation you wish to load (this is usually #1 unless you have a multi-boot system)
6) Type the administrator password and Press Enter
7) You should now be at the C:\Windows> prompt
If you are experiencing this particular problem, typing DIR and pressing Enter on your keyboard will give you the dreaded message "an error occurred during directory enumeration".
At the command prompt type the following command and press Enter
chkdsk /p /r
Allow chkdsk to run until complete, this may take a few minutes, but it may also take a few hours. Don't interrupt the process, just walk away and let the program check the disk and fix the problems it finds. Amazingly enough, doing just this step can fix many boot issues with Windows XP
Once the chkdsk program completes, type Exit to reboot Windows. In many instances, this simple procedure will allow Windows to boot correctly again.
If Windows does indeed boot correctly, don't tempt fate again...backup any important data now as a precaution.
http://www.pchell.com/support/directoryenumeration.shtmlAll credit goes to whoever wrote that piece at PCHell. Thanks for saving my hard drive :0
Gonna get started on a new 2D character editor this weekend since I've got a working development platform again but tonight I've got a date ;D
More to follow.
Saturday, March 28, 2009
Android, Cell, Walkies
Friday, March 13, 2009
Pay dayz!
So I'm sick of being a stupid noob. I've found myself spending too much time mulling over simple problems at work and I've decided to do something to change that. Tonight I mulled over how to create a precompiled header (I'd never used a custom one because I've never needed to). Baby steps. I'm working on building my OpenGL skills and I'd like to do some multithreading stuff. Eventually I hope to become that indispensable PS3 guy since nobody else seems too interested in the platform. It's a bit tricky to work on (to say the least) but that's all the better for the new guy ^_^
WIsh me luck. I'll need it.
BlazBlue coming to PS3 and 360 summer 2009! You excited?! I'm excited!
Saturday, February 21, 2009
Street Fighter IV is a terrible game
Street Fighter IV is garbage.
Street Fighter IV is terrible.
Street Fighter IV is awful.
Street Fighter IV is junk.
Street Fighter IV is broken.
Street Fighter IV is popular.
Like the trashy cheerleader who knows every player on the highschool football team inside and out, Street Fighter IV has stolen the hearts of the media and robotic consumers alike.
I have played every Street Fighter that was important but only cared for Street Fighter III: Third Strike (because it was the best of the series) and I can honestly say that Street Fighter IV would have been better left in the concept stage right before the good folks of Capcom came to their senses and went on to make a REAL successor to Third Strike.
Where do I begin?
It's Street Fighter II in 3D. No really. It's the same fucking game. Are reviewers blinded by their nostalgia to the point that they haven't caught on to this fact? Oh and they added the "focus system" whatever that's worth. A gameplay mechanic that want's to be a parry but just can't seem to cut it. Sure it looks pretty but at the end of the day the focus attack and defense just doesn't cut it against standard character's attacks (Ken's fierce shoryuken will always not you out of focus attacks).
Another important note is that Capcom is already selling you the rest of the game that you just paid 60 bucks for. This is a practice that needs to stop. They practically dusted off an old game engine, tweaked a few things here and there and shit it into a box to be distributed. How can they possibly add insult to that?
It certainly is a new breed of people out there who play games. "If it's shiny and flashy it must be good! What? Gameplay mechanics? No those are too hard. I want the game to be easy so that I can enjoy playing it." The whole point of the difficult of any game system is the inevitable ecstasy that one experiences when they've reached the upper echelon of said game. Guilty Gear and now BlazBlue are excellent examples as the game is gorgeous and accessible to new comers yet in the hands of someone who has devoted a measurable amount of time into learning the game it's downright sexy. But you'll likely never hear of BlazBlue in the news for its original character designs and aesthetics. You definitely won't hear about its outstanding and unique player experience. All you'll hear about is Ryu and his new hat.
For shame video game developers. How could you let this happen. When did a bunch of schmucks with a few dollars to play with become more important than people who would go without meals for a month just to by a new system at launch become more important to you? :(
On another note work is lovely. I'm stressed to the point of drinking myself to sleep but at the very least I'm in a challenging and well paying place of employment that will remain unnamed and I'm loving every minute of it.
Thursday, January 8, 2009
Hello again!
So I've been hanging out with family preparing for the move to Austin soon. In the mean while I've invested some time into building a 2D animation editor. Almost a year to date I actually started another 2D editor but I've seen changed my mind about a number of functional and design decisions (read it just wasn't pretty after all those months). The new editor is basic but it does everything that I need for the time being. I'll circulate it for testing and take feed back before revising it. Next up: Unit Editor!
I'd like to have a very basic 2D game engine up and running before the end of February but I admit that I'm lacking direction right now. I've been playing Monster Hunter Freedom 2 trying to knock out those HR6 guild hall quests alone but it's a bit difficult (h8chu dual plesioth) and not exactly rewarding for the time I'm putting into it.
Happy New Year!