Thursday, October 30, 2008

Camera and perspective

Great success! I finally figured out perspective in Android. Anybody needing help with camera setup in Android should consider using the static function gluPerspective in android.opengl.GLU rather than the GL10.glFrustum member function.

Today I'm working on setting up a camera class for android so that hopefully I can set up touchscreen and accelerometer based camera movement~! ^.^

No comments: